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Old Sep 25, 2006, 10:43 PM // 22:43   #21
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I anyone noticed, that shortly after the Nightfall thing finished, you could command henchies like said above shortly, until they fixed the bug it was quite fun. You could also use them to go straight to Amnoon oasis from skyward Reach, skipping out Augury Rock and Prophet's Path :P.
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Old Sep 26, 2006, 12:13 AM // 00:13   #22
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Quote:
Originally Posted by Knightsaber Sith
/notsigned

Then you could use one character to power lvl another which is just rediculous.
How is that really different than paying someone to do it for you? And the same with the person that said something about running? I really don't see how that's abuse. I mean, there really is no difference between running/power leveing yourself and having someone else do it for you....

Quote:
Originally Posted by Winterclaw
How about add heroes to the previous campaigns... for example devona, cynn, aiden, eve, and menlo could be standard heroes for all campaigns, factions would give you a few more for factions only, nightfall would give you a few more for nightfall only, etc.
I like it.

/signed to that idea!

Also, aren't mehnlo and cynn and the others supposed to be main characters of proph, yet you see them, what, like 4 or 5 times in the game?

Of course you probably could only get them if you had nightfall, and then it would give you a special quest, which would be something like "recruiting allies from other continents" or something.

That got a little of topic didn't it?

Quote:
Originally Posted by Larnu
As said above, you could power level your characters. Also, you'd get all the gold from drops, think about it, you log on and get 102 gold rom a drop, share that between your 4 characters, that's 25.5 gold each, which is all of it to you, just on 4 characters, also green arming would be stupid, as you'd always get them!
Maybe your characters get everything but drops when they are heros? That solves that problem.

Quote:
Originally Posted by Neriandal Freit
let me apply all of you to this suggestion then.

Your characters will be like like the Hero's or IE: Danika. They get drops, but YOU dont get them. They get Xp, but YOU dont see it.

Know where I'm going?

Well, if you dont, I'm saying you dont get anything besides the ability to play with your characters like they are NPC but Hero's you can control at the same time.

You would have it so say if Alistha Freit needed an Elementalist, I would get Neriandal Freit. He would reamin in Kaieng Center, even tho we're currently in Thunderhead Keep or something.
Or if people are really that concerned about these "flaws", then just make it so that you can have your characters with you, but they don't get any items, xp, or anything from it. They don't even unlock cities that you go to, or need to have a city unlocked to go to it. So its like you were playing with a normal hero that just happened to look like one of your characters, and has the same name. I know I'd rather have my warriors in my party instead of koss! Then again koss isn't that bad tho..

/signed for having your characters go with you, even if they don't get drops or xp or anything from it
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Old Sep 26, 2006, 12:14 AM // 00:14   #23
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for powerlevel... whats the big deal about that anyway... u can level up to 20 in 1-2 days even when doing it the "right" way so i dont really c a problem with plevel here... this would definetly make the game more rewarding, i for 1 generally play only with my warrior (elitism or perfectionism) with something like this i would propably play my monk alot more +put my mules to a better use

tho with a setback at partyforming since who would share the loot when u can keep it all to yourself...

/signed and /unsigned ?
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Old Sep 26, 2006, 12:17 AM // 00:17   #24
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Quote:
Originally Posted by Knightsaber Sith
/notsigned

Then you could use one character to power lvl another which is just rediculous.
I agree with Knightsaber, this is the craziest idea I've ever heard. I could only imagine the farming possibilities here
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Old Sep 26, 2006, 09:29 AM // 09:29   #25
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Quote:
Originally Posted by Knightsaber Sith
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Then you could use one character to power lvl another which is just rediculous.
Agree, it would get unbalanced... please think what ANET already does.. why did they implement heroes? FOR US TO USE THEM, henchmen? FOR US TO USE THEM.

Waste of time for ANET. And silly idea from the players.
Even if you dont get anything from them, xp, gold or anything.
Imagine all interface changes.. to much work when you have hench to take out.

Last edited by Farmer_2006; Sep 26, 2006 at 09:32 AM // 09:32..
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Old Sep 26, 2006, 09:43 AM // 09:43   #26
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bad idea...
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Old Sep 26, 2006, 10:24 AM // 10:24   #27
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/notsigned

This is a MMO, for God's sake.

Quote:
Originally Posted by chappo
2. there are already many ways to loot with ease. At least this way would be more honourable than using an invinci monk.
Care to elaborate the last part?
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Old Sep 26, 2006, 01:26 PM // 13:26   #28
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Quote:
cataphract
This is a MMO, for God's sake.


Quote:
Originally Posted by chappo
2. there are already many ways to loot with ease. At least this way would be more honourable than using an invinci monk.


Care to elaborate the last part?
Look up soloing in uw or any other guides to solo with chars.

ok, look at it this way. henchies are pretty crap. There are never as many people online when it comes to certain quests and mission. at least this way you know what skills your chars have and you'll stand more of a chance.
Plus it helps people diversify in setting up new builds instead of just sticking to one.

I like Neriandal Freit's Idea the best. Keep the chars exactly like heroes, you only get loot for the char your playing with and they dont class as exploring and getting towns if they are in the group. and if ArenaNet decides on no xp for character heroes then I'll go along with that.

Quote:
Nickhimself 4 touch rangers running around.
You could probably get that anyway with a noob guild of touchers set up as a group. That's something that should be nerfed. All A-Net have done about that so far is create a skill for paragon's to prevent touching. What about the rest of us?


Farmer_2006, why is it gonna be too much work? they basically have the interface there already. and they dont have to take out the hench. If your on your own and no one about to join the mission with you, you'll still need to fill 4 more slots in the higher missions. henchies will always be needed.
There's not gonna be much in incorperating it into the game. all they'll have to do is switch were they pull koss's data to your character and put some logic in like IF Hero = "Char" then XP = "no"
I could probably sit with them and do it in a day or two.

on a side note, I still want to be a dwarf.
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Old Sep 26, 2006, 01:43 PM // 13:43   #29
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Here's a quote from the GWs webiste:

"A Hero in your party gains experience and levels, just as a character does. A Hero can never have a higher level than the character working with that Hero."

So dont worry about having any extra advantage here. And hero's "take their share of drops" too. So as long as these dont appear in that character inventory, nothing gained.

People are also complaining about power lvling, over farming etc. Last time i checked all of these happen anyway. Just because you can form a group (of upto 4) by yourself doesnt make farming better.

Will this make the game easier? Who cares, i beat factions several times in only 2 days per character. I'd say its easy enough.

What about forming a group for a mission? Mission towns are often ghost towns, you call this a MMO?

Final point: Money for ANet.
Alot of my friends have quit or will quit playing GWs soon. A new feature like this that rewards dedicated players would most definently renew our interest in this game. ANet would continue to get our $$$ for sure if they implemented something like this.
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Old Sep 26, 2006, 11:39 PM // 23:39   #30
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Are you kidding me? I'd never get into a human group again, let alone henchmen. LOL!

/notsigned
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Old Sep 26, 2006, 11:52 PM // 23:52   #31
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I was thinking of this to, but more for the PvP thing at the hall...
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Old Sep 27, 2006, 01:30 AM // 01:30   #32
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actually...i think its a pretty good idea...although itr probably won't get put in because thats pretty much soloing ( without the solo, cause ur still getting everything) but if it did happen, im pretty sure everyone would do it, but this is not a feasible option for us at all.

/signed...but it won't happen...ever
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Old Sep 27, 2006, 02:43 AM // 02:43   #33
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I know it probaly wont happen...BUT A-NET, IF YOU HAVE ANY SENSE OF HUMANITY AT ALL, PLEASE DO THIS!! THIS IS POSSIBLY THE SINGLE GREATEST IDEAD I HAVE EVER HEARD!!

/signed
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Old Sep 28, 2006, 12:13 AM // 00:13   #34
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My monk, necro, tank, ele, ranger, mesmer all on the screen at the same time, with all the time i put into them, with their nifty armor and weapons, and possible to mod their bars...
heaven
My Monk and Tank have long wanted to meet.
Love it. If they added this to nightfall I would buy it. As it is now, im on the fence. Man, that would be too cool

/supersigned (regardless of consquences to farming, groups every actually forming, etc etc etc. I want to play my monk and tank at the same time, so there.)
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Old Sep 28, 2006, 01:21 AM // 01:21   #35
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yeah, might as well be able to switch the henchie skills, that'll work the same. But a lot of bots especially the Doppleganger will enver figure out what to do with their build. You can test it on the doppleganger yourself. Make a build and the doppleganger will mess it up. That's how the henchies would probably respond to it too.
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Old Sep 28, 2006, 01:26 AM // 01:26   #36
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/notsigned..

Instant Level 20 Characterheros?
Instant Farm/Power Level?
Dupe Items? (If Hero and your Character are 2 different people)
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Old Sep 28, 2006, 05:37 AM // 05:37   #37
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IF its done right it would be great. but as others above has said it could potentually be abuse way too easily... I like the idea, but it would need to be extreamly well designed and tested before allowing it...
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Old Sep 28, 2006, 12:57 PM // 12:57   #38
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Who says they should get a cut of the loot, regardless of whether they're your characters or not. It would'nt be exploitable if they were treated as henchmen or normal heroes.

/signed
Great idea, I'd love to have A way to let my useless characters run rampant at my side
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Old Sep 28, 2006, 03:47 PM // 15:47   #39
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/signed

Have to give us more storage for the items in the backpack/belt pouch/bags on the Hero charactersbecause they all share yours when adventuring.

It's an awesome idea!
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Old Sep 28, 2006, 03:59 PM // 15:59   #40
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I love the idea. We can already tailor the heroes to have the same skills as our characters, may as well just have our heroes -be- our characters. I don't see any advantage to this over the canned heroes, except it would be extremely satisfying for us to see our characters as others would.

If heroes are required for missions, the game already states they are, so I can't imagine how this would interfere with anything. Although I'm sure the canned heroes would have to become lvl 20 before they can be substituted with a person's character.

/signed
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